![]() ![]() Buffs usually have a durationĪ negative effect a Striker can apply to enemy players or the Core. Hastes usually have a durationĪ type of Striker ability that launches a ranged object into the game worldĪ player-generated object that persists in the game world for a limited timeĪ positive effect a Striker can grant themselves or an ally. BLINKS can have a cast time, but the Striker does not physically travel to their destinationĪ type of MOVEMENT ABILITY that increases a Striker's Speed stat. JUMP, BLINK or HASTEĪ type of MOVEMENT ABILITY that causes the Striker to dash in a fixed direction and speedĪ type of MOVEMENT ABILITY that causes the Striker to jump vertically and land at a predetermined locationĪ type of MOVEMENT ABILITY that causes the player to teleport to a predetermined location. Strikes, dashes and most short-ranged abilities are considered MELEE hitsĪ subset of abilities that involve some sort of Striker movement- namely a DASH. A type of hit that scales with the striker's size. ![]()
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